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AI Insights · Timothy · October 2025

Top 5 Slime Games on iOS in South America, Q3 2025

Explore the performance trends of the top slime games on iOS in South America during Q3 2025, featuring insights on downloads, revenue, and active users.

Top 5 Slime Games on iOS in South America, Q3 2025

The third quarter of 2025 saw varied performance among the top slime games on the iOS platform in South America. Here's a closer look at the trends for each app based on data from Sensor Tower.

PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a gradual decline in weekly revenue, starting at approximately $2.4K and ending the quarter at $1.8K. Weekly downloads followed a similar downward pattern, beginning at 651 and decreasing to 278. Active users also saw a steady drop from 22.3K to 20.1K.

My Talking Slimy: Slime Cat 3D by Pixeland LLC had a modest revenue peak at around $404 mid-quarter, with weekly downloads peaking at 781 during the same period. Active users increased from 1K to 1.2K, showing a positive trend.

World of Slime Simulator Games from Solid Apps INC maintained a low but stable revenue, starting at $165 and slightly declining to $99. Downloads remained minimal, fluctuating between 14 and 37, while active users decreased from 230 to 164.

Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment had declining revenue, starting at $178 and closing at $61. There were no downloads reported during the quarter.

Bruno - My Talking Slime Pet from Dramaton LTD showed a fluctuating revenue trend, peaking at $221 and ending at $112. Downloads saw a significant peak at 1.9K early in the quarter, while active users remained relatively stable, ending at 16.5K.

For more detailed insights and data, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025